In the field of game development, large models are becoming an indispensable 'think tank', showcasing comprehensive capabilities from AI character generation to scene construction. However, improvements are still needed in game scene understanding, image recognition, and content description. A research team from Alberta, Canada has launched the open-source large model VideoGameBunny (VGB), optimized for game development, featuring multi-language support, high customizability, powerful text generation capabilities, easy accessibility, compatibility with various development environments, a wealth of model files, and active community support. VGB supports multiple...